by John van Ryzin
Reach miners trapped miles under the surface of the earth! Use the Prop-pack to maneuver through a maze of mineshafts! Blast vile vermin with the Microlaser Beam! Dynamite walls! Negotiate across the lethal lava flow! Rescue all the miners you can before running out of lives or power!
| Game Number | Starting Level |
1 |
1 |
2 |
5 |
3 |
9 |
4 |
13 |
5 |
17 * |
* All following levels are random and no level number appears. In games 1-4, the word PRO appears in place of the level number after level 20.
Prop-pack.
- To fly up or run or fly left or right: Push Joystick in that
direction.
- To hover: Tap Joystick forward.
- To fly down a shaft: Step off the ledge.
Microlaser Beam. Your helmet's Microlaser Beam can blast creatures
or slice through small walls.
- To fire: Press either bottom side button. Hold for continuous
fire.
Dynamite. Each of the six sticks you begin with can blow up all or part of
a small wall.
- Land or move near a wall.
- To place and ignite: Press either top side button. Then move fast
or be blown up!
Raft. Ride the raft whenever it appears.
Lanterns. Careful! Touch or shoot out a lantern and that section of the mine
goes dark.
| Shoot a critter: | 50 points |
| Each dynamite stick remaining when miner is rescued: |
50 points |
| Dynamite a wall: | 75 points |
| Rescue miner: | 1000 points |
Earn points for every unit of power left when a miner is rescued. The higher the level number, the more each power unit is worth. You've saved the day when the score reaches 1,000,000.
Join the "Order of the H.E.R.O."
Score 70,000 points or more and join the "Order of the H.E.R.O.!" Fill
out the attached coupon and send us a picture of your TV screen showing your
score. We'll send you an official emblem. Be sure to write "H.E.R.O. 5200" on
the front corner of the envelope, and include $1.00 per emblem to cover shipping
and handling.
| Ozyr's Atari 5200 Instruction Archive |